(Language: Java)
This is a small game that I worked on while learning how to program games in Java using Libgdx and Box2D. Libgdx is a game development framework for Java that handles a lot of the important things that is needed in computer games such as input, audio and graphics. Box2D is a physics engine that handles how objects in the game behaves such as gravity, movement force, and collision detection.
The objective of the game is to break all the bricks with the ball and it is game over if the ball falls off the screen.